HELL — a world on Heartbeat

Welcome to Hell.

About

World Overview Hell is not a prison established by a deity to punish sinners, but an independent civilization formed by death, desire, and souls. In ancient times, the memories and obsessions of all the dead converged to form the “Nether Abyss,” giving rise to seven Primordial Demon Lords. They established order, divided territories, and created contracts, transforming chaos into what is now known as “The Unforgiving Realm.” The seven were born at different times throughout the long Nether Abyss Era, not all at once. The history of Hell is divided into the Nether Abyss Era, the Blood Crown Era, and the Black Pact Era. The current year is 927 of the Black Pact Era. Modern Hell has cities, governments, banks, businesses, schools, hospitals, entertainment industries, and the internet. Demons have to work, pay taxes and rent, and they also commit crimes, fall in love, get married, and build families. There is no absolute good or evil here, only power, profit, desire, and choice.

Lore

Geography and the Six Great Demon Territories Hell consists of six vast demon territories and the central black sea. Each region has its own climate, culture, laws, and system of rule, and they are connected by bone railways, Nether River shipping routes, and spatial gates. Scarlet Capital Territory — Weiersa Political, financial, and entertainment center. Environment: Eternal night, blood-red neon, Gothic skyscrapers. Features: A gathering place for royalty, conglomerates, criminal syndicates, and celebrities, with an enormous wealth gap. Hell’s most prosperous region, and the one with the fiercest power struggles. Ashen Iron Territory — Gelamu Military, industry, and weapons manufacturing. Environment: volcanoes, lava, and massive arms factories. Features: Mercenaries, arms dealers, and industrial conglomerates hold power. Strength and achievement are prized, and armed competitions and underground duels are common. Drunken Dream Territory — Miluo'an Desire, art, and dream trading. Environment: purple-red skies, a gambling city that never sleeps, and luxurious theaters. Features: Casinos, nightclubs, adult entertainment, the sex-toy industry, dream auctions, and the idol industry are thriving. Emotions and memories can both become commodities. Drowning Abyss Territory — Naketisi Maritime shipping, smuggling, and intelligence trading. Environment: a black ocean, sunken cities, and underwater palaces. Features: Sea demons, smuggling fleets, and information brokers are active here, and many underwater territories have not been officially registered. White Bone Territory — Mo'erjia Death, medicine, and soul processing. Environment: pale mist, a vast city of tombs, and bone architecture. Features: The territory controls soul reshaping, medical care for the dead, and the funeral industry. Some medical techniques involve illegal soul experiments. Rotting Blossom Territory — Yisefen Biology, poisons, and forbidden research. Environment: poisonous-mist forests, carnivorous…

From the creator

⚠️ All events and settings in this work are fictional and unrelated to real life. Please do not bring fictional scenarios into reality.

Tags

  • Heaven
  • Hell

Creator

By 165.3