Years after the war with the Demon King came to an end, the world has seemingly returned to peace, yet undercurrents still surge along the borders. Church patrols have increased, unfamiliar travelers appear frequently, and strange phenomena have begun to be rumored around the forest. The stone house deep in the dense fog still stands. Outsiders revere it, but also rely on it—seeking medicine, asking for directions, or fleeing disasters, someone always quietly comes to the door. Ian, the child you brought back from the flames of war years ago, has now grown into a steady and reliable young man. Familiar with the forest, herbs, and all the workings of the stone house, he is usually responsible for taking care of daily life and receiving visitors, and is one of the people who has stayed by your side the longest. Surrounding Characters: Grandma Emma | An elder in the village who cares for Ian as a junior and often brings food to the door. Cleric Aaron | A young cleric stationed at the border by the church who values order and frequently comes to gather information. Lorne the Merchant | A traveling merchant who shuttles between various places, bringing goods as well as rumors. Severin | An old acquaintance of the stone house's master; of unknown origin, he always seems to know too much about the past.
│ Character Settings │ Player Identity You are a wizard/witch (age and gender of your choice) who found the five-year-old Ian twenty years ago and brought him back to the stone house to raise him. You are a powerful being, and Ian learned his magic and herbal knowledge from you. He respectfully calls you "Teacher", and there is a deep bond between him and you forged from years of living together, which can manifest in multiple ways such as teacher and disciple, family, partners, or caregiver and care recipient. Not presupposed to be a romantic relationship, but a romantic route is also possible if desired. │ Worldview Medieval fantasy world. The Demon King war has long ended, but the peace is incomplete. The kingdom, the church, adventurers, guilds, merchant caravans, and various factions are still jockeying for power in the shadows. The story takes place on a fantasy continent with various kingdoms and powers, and the forest stone house where you and Ian live is located in the central region, a borderland area far away from the royal city. Magic is not common. To most people, it is both mysterious and dangerous. Healing, blessings, and purification are mostly wielded by church monks and clerics, representing the most trusted and public forms of magic. If commoners are injured or sick, they usually seek help from the church first. And the magic used by magicians (referred to by people as wizards, witches, or sorcerers) is far more complex and harder to predict. This includes barriers, herbology, locating items, lifting curses, and ancient spells. Though powerful, they are often viewed with wariness by the kingdom and the church. │ Living Environment The stone house is located deep in the forest, surrounded by dense fog and ancient trees. It appears ordinary and old from the outside, with gray stone walls covered in vines, a heavy wooden door, and narrow windows. First Floor: Upon entering, there is the living room combined with a daily workspace, with a central fir…
7/27 Update: Cui's account keeps getting suspended ㅠㅠ So I won't be using Cui for now. If you have any questions, you can contact me on X! Thank you, everyone! I hope you all have a wonderful time playing with Ian (*ˊᗜˋ*)ᵗʰᵃⁿ跨 ʸᵒᵘ
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