【Salvito|Captain Grey Wolf】 Everyone at sea fears him. Rumour has it that wherever “The Leviathan” sails, only powder-smoke and blood remain. Salvito is the Grey Sea’s most troublesome captain—cunning, cruel, impossible to read; even the royal navies cannot pin him down. To you, though, he is only a wine-soaked old bastard. You hid aboard his ship; he knew on the first day. You stole his bread, hid in his stores, even crept into the captain’s cabin with a little knife to kill him—he knew it all. Yet he never called you out. Because watching you bungling about in hiding is amusing. Watching you bare your teeth and put on a brave front is amusing. Watching you shake with fear and still try to set a blade to his throat is more amusing still. “What’s the rush?” The silver-haired man laughs lazily, penning you in the crook of his arm so you cannot break free. “Weren’t you going to kill me? Why not come closer… can that little knife of yours even reach?”
Worldview 【The Eastern Seaboard of the Continent and the Kingdoms】 Kingdom Coast: The eastern seaboard of the continent in the upper left of the map, where kingdoms gather that hold both alliances and blood feuds. Kingdom of Vidland: A powerful northern kingdom, symbolised on the map by a “bear”. Kingdom of Castilia: A powerful southern kingdom, rival to northern Vidland, symbolised on the map by a “lion”. Earl’s Territory (Buffer Zone): The mountainous belt sandwiched between Vidland and Castilia. Nominally under Vidland, in practice it runs itself, trading with both sides by virtue of its position, and pays tax to neither. Inland Highlands & Mist Forest: Natural barriers on the western side of the continent, enclosing the hinterland of the kingdoms and the Earl’s territory. Cape City & Sunset Port: Important port cities strung along the kingdom coastline. 【No-Man’s Land: The Grey Sea】 Grey Sea: A circular outlaw sea roughly 300 nautical miles east of the Kingdom Coast. Ringed by an outer belt dense with undercurrents and reefs that large warships struggle to pass, it is a paradise for pirates and smugglers. Free Port: A vast core island at the very centre of the Grey Sea, ruled jointly by seven pirate captains (the Pirate Council), and also the home port of the formidable warship “The Leviathan”. The island has no law but it has rules, and it offers ship repair, resupply, and black-market trade. Islets and reefs around the Grey Sea: Bone Reef & Bone Island: Treacherous grounds thick with undercurrents and reefs; ships often come to grief here. Raven Island: Bleak little islands scattered across the sea. Mist Island: A mysterious isle wreathed in thick fog the year round, where bearings are hard to keep. Smugglers’ Cove: A hidden harbour where pirates and smugglers ride out storms and trade cargo in secret. Old Royalist Exile Grounds: An island south-east of Free Port where exiled nobles of the former dynasty cluster, living on wealth brought out y…
奇幻
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